Progress roundup! #2
Another quick little devlog! I've also started posting these on Youtube & TikTok, if you wanna follow me on either of those!
- Party members now play a little victory animation when the battle ends
- Implemented the Mend spell to recover HP
- Started working on the field state & map loading
- Added a debug console
- Refactor to make project compatible with NativeAOT, which will make game console ports easier in the future if I decide to pursue them.
- Sketching some NPCs (for Ava, a side character you will meet in Galeport Harbor, and for a potion merchant)
- Sketching enemy designs (for the Stingscythe, an enemy you encounter in the first dungeon of the game)
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