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Foxblade Fable
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Devlog
It's been a while!
May 01, 2024
by
Crit Chance Studios
1
#devlog
Wow it's been a while huh. Well, since my last post Foxblade has been through a few changes - you might have noticed the banner change! So what have I been up to? Well: Foxblade has been reworked into...
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Missing SAGE '23 (& life stuff)
August 13, 2023
by
Crit Chance Studios
#devlog
Originally I had plans to try and have a playable demo of Foxblade ready to go for this year's SAGE - but as it happens life had other plans. I had to take a pretty long break from Foxblade as we just...
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Revisiting VFX style
April 30, 2023
by
Crit Chance Studios
#devlog
Recently I decided to take another pass at the VFX in Foxblade. In this video I talk about what games inspired the new approach and show off some examples of the new VFX! Also, we have a Patreon now!...
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Progress roundup! #3
April 18, 2023
by
Crit Chance Studios
#devlog
Time once again for a dev progress roundup! Added random encounters The Stingscythe enemy is in Added weather effects, lighting features & background sound effects to the map Foxblade now runs nativel...
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Progress roundup! #2
March 06, 2023
by
Crit Chance Studios
#devlog
Another quick little devlog! I've also started posting these on Youtube & TikTok, if you wanna follow me on either of those! Party members now play a little victory animation when the battle ends Impl...
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Progress roundup!
February 26, 2023
by
Crit Chance Studios
#devlog
I think I might try and do these little update roundups semi-regularly, maybe every week, maybe every two weeks to summarize the progress I've been making on the game and show everybody where it's at...
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First devlog!
February 21, 2023
by
Crit Chance Studios
#devlog
Hello!! So this is the first devlog of my game Foxblade Fable, a furry 90s action JRPG I've had cooking in my brain for a while - since 2016 in fact! It's a game I've wanted to make for a very long ti...
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