UPDATE: fs_ API bugfixes & vm changes
DreamBox » Devlog
Hey all, a new update just went live! This is mostly a bugfix patch but also has a couple of new limitations to be aware of:
- Fixed fs_* APIs returning -1 in many error cases instead of 0 (they can now be properly checked against NULL in the C API)
- WASM host is now initialized with a WASI configuration. This means WASI modules can be loaded, but be aware that this is only for compatibility - the standard filesystem APIs will be unable to open any files, and standard err/output will not be displayed.
- ISO files larger than 700MB are now rejected - this is a new limitation designed to keep games within the limits of a standard CD-ROM
- fs_read/write are now throttled to emulate transfer speeds - the CD can read at 1.5MB/s, and the memory cards can read or write at 16KiB/s. Manage your reads and writes accordingly!
Files
dreambox-windows-alpha.zip 37 MB
Version 6 Sep 24, 2022
dreambox-linux-alpha.zip 11 MB
Version 4 Sep 24, 2022
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DreamBox
A Y2K-nostalgia-inspired 3D Fantasy Console
Status | In development |
Category | Tool |
Author | Crit Chance Studios |
Tags | 3D, fantasy-console, Game engine, Retro |
Languages | English |
More posts
- UPDATE: fs_readDir + malloc bugfix, runtime changesOct 17, 2023
- UPDATE: VDP bugfix + new YUV texture formatJun 24, 2023
- UPDATE: New CD driver, CD throttling changesFeb 09, 2023
- HOTFIX: drawGeometry crashOct 03, 2022
- HOTFIX: Backface culling + Keyboard inputSep 30, 2022
- HOTFIX: Debug mode changeSep 29, 2022
- UPDATE: New vertex format, texture update APISep 26, 2022
- UPDATE: KB binding, launch options, & API changesSep 21, 2022
- New Official Rust SDK!Sep 20, 2022
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