UPDATE: New vertex format, texture update API
DreamBox » Devlog
Small update this time, just a couple of new things!
- There's a brand new vdp_PackedVertex vertex format, and an associated vdp_drawGeometryPacked function. Internally, this IS the vertex format Dreambox uses to draw, but the old vertex format still exists and will be automatically converted for you. The new vertex format is much smaller - 32 bytes per vertex compared to the old 64 bytes per vertex!
- There's a new vdp_setTextureDataRegion function. This adds a new region rectangle parameter you can use to only update a portion of a texture.
Files
dreambox-windows-alpha.zip 37 MB
Version 7 Sep 26, 2022
dreambox-linux-alpha.zip 11 MB
Version 5 Sep 26, 2022
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DreamBox
A Y2K-nostalgia-inspired 3D Fantasy Console
Status | In development |
Category | Tool |
Author | Crit Chance Studios |
Tags | 3D, fantasy-console, Game engine, Retro |
Languages | English |
More posts
- UPDATE: fs_readDir + malloc bugfix, runtime changesOct 17, 2023
- UPDATE: VDP bugfix + new YUV texture formatJun 24, 2023
- UPDATE: New CD driver, CD throttling changesFeb 09, 2023
- HOTFIX: drawGeometry crashOct 03, 2022
- HOTFIX: Backface culling + Keyboard inputSep 30, 2022
- HOTFIX: Debug mode changeSep 29, 2022
- UPDATE: fs_ API bugfixes & vm changesSep 24, 2022
- UPDATE: KB binding, launch options, & API changesSep 21, 2022
- New Official Rust SDK!Sep 20, 2022
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