UPDATE: fs_readDir + malloc bugfix, runtime changes
DreamBox » Devlog
Hello again! Some minor fixes & changes with this update:
- A fix to fs_readDir, so it now properly null-terminates the directory name in the output struct
- A fix to malloc not being properly 8-byte aligned - this could cause issues with reading directories (as internally directory info table is allocated using malloc and has i64 fields)
- Builds are now published as "self-contained", which means they should no longer require separately downloading the .NET runtime. This should make Dreambox "just work" on machines that don't already have .NET installed.
- New "dev" builds are now available which launch a visible console output window. This is handy if you're a developer and would like to see log output more easily
Files
dreambox-windows-dev-alpha.zip 37 MB
Version 1 Oct 17, 2023
dreambox-linux-dev-alpha.zip 39 MB
Version 1 Oct 17, 2023
dreambox-windows-alpha.zip 37 MB
Version 13 Oct 17, 2023
dreambox-windows-dev-alpha.zip 37 MB
Version 1 Oct 17, 2023
dreambox-linux-dev-alpha.zip 39 MB
Version 1 Oct 17, 2023
dreambox-linux-alpha.zip 11 MB
Version 11 Oct 17, 2023
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DreamBox
A Y2K-nostalgia-inspired 3D Fantasy Console
Status | In development |
Category | Tool |
Author | Crit Chance Studios |
Tags | 3D, fantasy-console, Game engine, Retro |
Languages | English |
More posts
- UPDATE: VDP bugfix + new YUV texture formatJun 24, 2023
- UPDATE: New CD driver, CD throttling changesFeb 09, 2023
- HOTFIX: drawGeometry crashOct 03, 2022
- HOTFIX: Backface culling + Keyboard inputSep 30, 2022
- HOTFIX: Debug mode changeSep 29, 2022
- UPDATE: New vertex format, texture update APISep 26, 2022
- UPDATE: fs_ API bugfixes & vm changesSep 24, 2022
- UPDATE: KB binding, launch options, & API changesSep 21, 2022
- New Official Rust SDK!Sep 20, 2022
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