UPDATE: Fixed db_sounddriver.c bug
DreamBox » Devlog
Well I said it was alpha for a reason and here we are: the first major bug. Really it was a typo, but I can't believe this code ever worked, or maybe a symbol rename just didn't update everything correctly and I never noticed.
In any case, there was a crash where playing sounds could crash with an out-of-bounds memory access. This has been fixed, just make sure to grab the latest dbsdk which fixes this bug in db_sounddriver.c
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DreamBox
A Y2K-nostalgia-inspired 3D Fantasy Console
Status | In development |
Category | Tool |
Author | Crit Chance Studios |
Tags | 3D, fantasy-console, Game engine, Retro |
Languages | English |
More posts
- UPDATE: fs_readDir + malloc bugfix, runtime changesOct 17, 2023
- UPDATE: VDP bugfix + new YUV texture formatJun 24, 2023
- UPDATE: New CD driver, CD throttling changesFeb 09, 2023
- HOTFIX: drawGeometry crashOct 03, 2022
- HOTFIX: Backface culling + Keyboard inputSep 30, 2022
- HOTFIX: Debug mode changeSep 29, 2022
- UPDATE: New vertex format, texture update APISep 26, 2022
- UPDATE: fs_ API bugfixes & vm changesSep 24, 2022
- UPDATE: KB binding, launch options, & API changesSep 21, 2022
- New Official Rust SDK!Sep 20, 2022
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